Augmenta WebSocket Unity package (new)

👋
New Augmenta native plugin for Unity supporting
  • Tracking features (ID, position, boundingbox, speed, etc.)
  • Point cloud streaming
  • Zone triggering and control
⚠️ This plugin is currently in beta and provided as it is, please send feedback or contact us !

Requirement

Augmenta 1.5b+ Augmenta (new) simulator 1.5b+ : Augmenta new Simulator (beta)

How to use

In Unity:
  • Window > Package Manager
  • Click on the “+” at the top left > Install package from git URL…
  • On the right > Install
  • In your Project, under Packages/Augmenta Websocket Unity Client you’ll find everything you need.
To get started, add the `Augmenta Client` prefab to your scene. You'll have access to websocket protocol options in the Inspector. By default, the client will connect on your localhost on the port 6060. If you press play, you'll be able
Icon
You can fin an example Unity project using the package here